![]() ![]() Proper early, mid and late game ammunition has been introduced, with its advantages and disadvantages. New character sounds (gasmask / no gasmask)Īll weapons, scopes, knifes, axes and attachments in the game have been edited and overhauled.Īrmor is important as never before, armor classes (CLASS I - CLASS IV) have been introduced,Īll armors and suits are overhauled and edited, to have a purpose and speciality. You will find many new sound effects for things like: world, aim, holster, draw, firemod, bullet impacts, anomalies, inventory, weapon, equip, repair, injury, mutants, footsteps, tools and devices, npcs and more. The SFX and audio system has been overhauled and reworked. With extra stashes and items for you to find or buy. The more rank and reputation you gain, the more and better equipment you can buyĪnd the more and better missions will be available from task givers.įactions will also reward you for your good work and commitment to their faction, Rank and reputation are more story and quest driven, to kill stalkers is less efficient. Gain respect and rank, with its advantages and disadvantages. Merchants are very greedy and will try to rip you off as often as possible. You will be well advised, to craft and cook Progression is more harder, more in stages and more difficult. You have to find or buy all the road paths, some can be unlocked while progressing the story. Your equipment is not in best shape, nor is it suitable for the zone or its deeper areas. You know almost nothing of the zone or its layouts when you start the game. (for example a drugkit from visiting doc in the swamps) ![]() You will get different and new rewards for completing the story missions Many new and edited dynamic news and chatter are also available. Readability increased and integration into this overhaul achieved. Many dialogues have been changed or edited, to fit the atmosphere (take fanatic start for example)Īll descriptions have been revised and edited, they have had errors fixed, All changes have been done, to give a more fluid, immersive progression and understanding of what you are doing in the zone. The story has been slightly edited, to be more immersive. Removing your helmet, and more new mechanics for you to find out. Hunger and thirst systems, picking up already planted explosives, There are many new features for you to uncover, like an all new fatigue system, revised sleep, stamina, Rank and reputation is more important for tasks, trading, repairs and upgrades. Mission givers will not just hand a tourist safari, or a night hunt to a rookie like you, You can pick hip from the start if you need more help Mutant spawns have been overhauled, to make the zone more alive, but also more fair and challenging New and more Anomalies, also new hand placed anomalies to make the game more tricky The Zone itself is more dangerous to you, it's no longer just a "level", where you walk through,īut dangerous and alive with its many anomalies and inhabitants.Īnomalies are now really dangerous, you may have to use different suits for different situations The gameplay is more hardcore, immersive and difficult, but fair and rewarding at the same time.īe smart not brave, otherwise the zone will punish you. There is no health regeneration within THE ZONE. Withouth having to pay Sidorovich, what you just earned with that last task. You may not know, when you get your hands on the next medkit or drug, Items are more expensive, more rare and valuable, you have to manage and use them in a smart way. Trade or barter items with stalkers, instead of regular traders There is only one difficulty and economy, called "THE ZONE"Ĭompletely revised economy, traders, rewards and tasks, to be more immersive and difficult This mod aims at a raw and deep immersion in the Zone, you fight as much against the Zone WARNING MORE SPOILERS - SKIP TO THE NEXT SECTION (The error that made me crash was fixed in UPDATE 5, expect an almost crash free experience) Where will your story begin - and where will it end?Īll this has been done, while keeping stability in mind.ĭuring my 20+ hours final test playthrough, the game crashed only 2 times for me. Rookies and tourists die easily, be forwarned! You will struggle and fight against The Zone and its children, as much as against the human population, to give you a true understanding of its harshness.īe smart not brave - otherwise The Zone will punish you. The Exclusion Zone is deadlier and more alive than ever before. Who like to spend time in the Zone to explore, discover places, and survive."Īll features of the basegame have been overhauled and edited in mysterious waysĪnd it's up to the individual stalker to find them out. is a complete overhaul of the game, based on realism and inspired byĪndreï Tarkovsky's film 'Stalker', for the atmosphere.
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